My apologies for all the political cartoons lately. If you're not into politics, then please bear with me while I get this out of my system.
It has been announced this week that our already-slow NBN is to be scaled back even further. This is apparently because, at a time when the rest of the world - even New Zealand!!! - is moving toward download speeds of 100Mbps (megabits per second) and higher, Australia, we are told, doesn't even need 25Mbps.
For people who require the internet to do business, this might prove a little bit frustrating. For people who thought this was going to be the "Innovation Nation", I can only assume this must be a little bit confusing.
Showing posts with label digital art. Show all posts
Showing posts with label digital art. Show all posts
Saturday, August 27, 2016
Wednesday, August 10, 2016
#CensusFail 2016 - hashtag cloud
With the Australian Census now pretty much declared an international embarrassment, a farce, a fiasco and an exercise in unwarranted bravado, the larrikin in me couldn't help itself.
On Tuesday morning the ABS chief blamed the system failure on "an attack". On Tuesday afternoon we were advised by the minister responsible that it "wasn't an attack". On Thursday morning Malcolm Turnbull PM was again describing it as "an attack" and saying it was inevitable.
The graphic-artist-cum-cartoonist-cum-stirrer in me just had to make a hashtag cloud to sum up my view of the situation.
Maybe they'll have it up and running before the next Census is due in five years.
On Tuesday morning the ABS chief blamed the system failure on "an attack". On Tuesday afternoon we were advised by the minister responsible that it "wasn't an attack". On Thursday morning Malcolm Turnbull PM was again describing it as "an attack" and saying it was inevitable.
The graphic-artist-cum-cartoonist-cum-stirrer in me just had to make a hashtag cloud to sum up my view of the situation.
Maybe they'll have it up and running before the next Census is due in five years.
Saturday, July 16, 2016
Election 2016: Front page caricatures
I forgot to mention this.
As Production Manager at the Great Southern Weekender, I was asked to illustrate the front page of the newspaper for the 2016 federal election.
Unlike my previous election illustrations, which were produced after election day, this one was to be printed two days before Australia voted.
The challenge was how to illustrate some sort of narrative in what was widely considered a safe Liberal seat.
One issue which had surfaced during the election campaign was a preference deal struck between supposed political opponents, Labor and Liberal, arguably to the detriment of the Liberals' coalition partner, the Nationals.
My initial thought was to have the Liberal candidate Rick Wilson with his arm around his coalition colleague, Nationals' John Hassell. I would have Rick holding "Labor Preference Deal" paperwork.
The problem with this approach is that it ignored the other "major" players, specifically Labor and Greens.
So, after a bit of a rethink, I decided to illustrate the Labor and Liberal candidates as election mates with Nationals and Greens lower in the picture, just making up the numbers (and that's pretty much how the primary vote went two days later).
The candidates shown are: John Ford (Labor), Rick Wilson (Liberal), John Hassell (Nationals) with Giz Watson (Greens) almost photobombing the group.
As with my 2010 election and 2013 election front pages, all work was produced in Photoshop using a Wacom tablet.
As Production Manager at the Great Southern Weekender, I was asked to illustrate the front page of the newspaper for the 2016 federal election.
Unlike my previous election illustrations, which were produced after election day, this one was to be printed two days before Australia voted.
The challenge was how to illustrate some sort of narrative in what was widely considered a safe Liberal seat.
One issue which had surfaced during the election campaign was a preference deal struck between supposed political opponents, Labor and Liberal, arguably to the detriment of the Liberals' coalition partner, the Nationals.
My initial thought was to have the Liberal candidate Rick Wilson with his arm around his coalition colleague, Nationals' John Hassell. I would have Rick holding "Labor Preference Deal" paperwork.
The problem with this approach is that it ignored the other "major" players, specifically Labor and Greens.
So, after a bit of a rethink, I decided to illustrate the Labor and Liberal candidates as election mates with Nationals and Greens lower in the picture, just making up the numbers (and that's pretty much how the primary vote went two days later).
2016 Federal Election, O'Connor
Digital caricature ~3800x5000px
© 2016, Andy Dolphin
The candidates shown are: John Ford (Labor), Rick Wilson (Liberal), John Hassell (Nationals) with Giz Watson (Greens) almost photobombing the group.
As with my 2010 election and 2013 election front pages, all work was produced in Photoshop using a Wacom tablet.
Thursday, July 7, 2016
Bob Katter - Digital Caricature
Bob Katter
Original 1200x1400px
Digital Caricature
© Andy Dolphin
Original 1200x1400px
Digital Caricature
© Andy Dolphin
As Australia waits to find out the identity of it's next Prime Minister - the 15th in about six years, I think - one man stands out from the crowd.
Bob "Mad Hatter" Katter.
Famed for owning an Akubra for almost any occasion, Bob ventured out today and threw one of those many hats into the ring to help bring an end to the federal election count, some time before Christmas.
While some in the mainstream media have entertained the idea that Bob could become something of a kingmaker in a hung parliament, I think that after today's chat with the press he's looking more like he wants to be King.
With that in mind, I had to try a caricature of a man who is already a life-size caricature of himself.
I recently polished the drawing surface of my Wacom Intuos Pro (because I found it to be unusable with the nib-eating sandpaper surface Wacom gave it) and it is now a beautiful thing to behold... so I used that to draw the caricature on a 27" iMac and captured the action with Quicktime while I was at it.
You can watch the time-lapse caricature drawing on my Youtube channel.
Labels:
caricature,
digital art,
news,
sketch,
step-by-step,
video
Friday, June 17, 2016
Procreate - iPad Plein Air: Anzac Memorial
Desert Mounted Corps Memorial Statue, Albany
iPad Digital Painting
© Andy Dolphin
iPad Digital Painting
© Andy Dolphin
Ever since getting my hands on Procreate, a very cheap "finger-painting" app for the iPad, I've wanted to sit down outdoors and have a go at digital plein air painting.
I've made a few attempts at it recently, with less-than-spectacular results, but on Wednesday afternoon I ventured up the steps to the Anzac Memorial atop Mt Clarence in Albany and sat myself down to do a painting I've long-wanted to do in oils, but never got around to.
The afternoon was bright and sunny with clear deep-blue skies. It was exactly the sort of light I enjoy painting in because it delivers sharp contrasts on the subject. It works especially well with statues, a subject I've largely ignored in my 17 years of painting, and can create a beautiful, natural notan effect.
Using a cheap pen-stylus I sketched on the iPad for just over an hour and produced something I was happy with.
In doing this, I discovered that painting on a glossy screen on a sunlit afternoon is no easy task. I had to keep turning away from the subject to cast a shadow across the iPad, and then tilt it in various directions to reduce the reflections. After applying a few strokes, I'd turn back toward the subject then repeat the process with each new piece of information. This was made more awkward by a bright white flag pole which had positioned itself rather inconveniently between me and the subject.
This painting could have been completed using only a finger as a brush, but I used a combination pen/stylus/torch which I got as a free gift with something I had mail-ordered. The pen features a soft "rubber" tip on one end to use as a substitute finger.
Touch screens like those used on the iPad, usually work by sensing tiny electrical impulses from the skin. In order to act as a substitute finger, a typical touch-screen stylus is made from materials that will conduct electrical charges from the hand to the writing tip.
There are better stylus options around than the one I've used here but, as with most things in life, you get what you pay for and the better ones cost real money which I'm not yet ready to spend.
Procreate offers the facility to work in layers so I begin with a rough outline which becomes the top layer for a while. Next I build areas of colour delineating light and shadow on a layer beneath the outline. With the tonal map roughed in, I hide the outline layer then build mid-tones and detail on two or three new layers above the tonal layer.
From here, there's a fair bit of back and forth, working in each layer adding and subtracting colour as needed to tidy up the outline and refine details.
The Procreate app usually records every brush stroke and saves a time-lapse video of the painting's progress, but I discovered with this painting that the video is lost if you shut the iPad down without first closing the image and returning to the Procreate gallery. As a result, I don't have anything to show except the final image and the layers I used to build it.
Hopefully this is the start of a new sketching routine for me. I think exercises like this could easily form the basis of a traditional painting.
Monday, May 23, 2016
Overdue: iPad, Procreate painting
Wow, I can't believe I never posted this:
Painting of a ferret using Procreate on an iPad.
I uploaded it to Youtube in January.
My daughter is mad on ferrets so I took a few photos of them one afternoon. They are impossible to photograph, by the way. They never stop moving, and they move fast. Except for the smell, they are quite fascinating creatures.
The video shows a time lapse painting done from one of the blurry photos. It was done in Procreate on an iPad using a cheap pen stylus that I got for free from somewhere. It has a ballpoint pen on one end for writing and a big rubber tip in the removable cap, to use as a substitute for a finger on touch-sensitive devices like smartphones and tablets. It also includes a tiny LED torch in the other end.
The pen is not pressure sensitive but it is marginally better than painting with a finger.
Blogging is somewhat on the backburner as my art life has taken a bit of a left turn. I haven't picked up a paint brush for a very long time but have spent a lot of time restoring 400-day clocks. They are among the most frustrating of timepieces, and are widely despised by professional clock repairers, but my wife loves them and I seem to enjoy bringing them back to life. We now have almost 40 of them running and we really need a lot more.
If you have one of these clocks, also called dome clocks, torsion clocks or anniversary clocks, and if you don't want it any longer, then please drop me a line. Or if you know where there is one (in WA) that someone is throwing out or selling, then please let me know that too.
My digital art life has also taken a lot of my time. Late last year I delved into motion graphics and worked on a few TV and cinema commercials and this year I have been teaching animation at the local TAFE which has been a blast.
I have had an interest in animation since I was a kid and can remember animating plasticine and Lego in my teens, using a super-8 movie camera. A bit over ten years ago I discovered 3D animation and had some of my work published in guides for Blender, including writing two chapters for the official guide. I was also technical editor on another Blender guide book.
Here's an animation I made of a matchstick stand-up comedian, about eight years ago...
The opportunity to teach animation has been amazing.
Soooo, anyway, that's why I haven't been blogging or making plein air painting videos.
What I do hope to do, one day, is to take the iPad out into the field, and do some digital plein air sketches and paintings.
Painting of a ferret using Procreate on an iPad.
I uploaded it to Youtube in January.
My daughter is mad on ferrets so I took a few photos of them one afternoon. They are impossible to photograph, by the way. They never stop moving, and they move fast. Except for the smell, they are quite fascinating creatures.
The video shows a time lapse painting done from one of the blurry photos. It was done in Procreate on an iPad using a cheap pen stylus that I got for free from somewhere. It has a ballpoint pen on one end for writing and a big rubber tip in the removable cap, to use as a substitute for a finger on touch-sensitive devices like smartphones and tablets. It also includes a tiny LED torch in the other end.
The pen is not pressure sensitive but it is marginally better than painting with a finger.
Blogging is somewhat on the backburner as my art life has taken a bit of a left turn. I haven't picked up a paint brush for a very long time but have spent a lot of time restoring 400-day clocks. They are among the most frustrating of timepieces, and are widely despised by professional clock repairers, but my wife loves them and I seem to enjoy bringing them back to life. We now have almost 40 of them running and we really need a lot more.
If you have one of these clocks, also called dome clocks, torsion clocks or anniversary clocks, and if you don't want it any longer, then please drop me a line. Or if you know where there is one (in WA) that someone is throwing out or selling, then please let me know that too.
My digital art life has also taken a lot of my time. Late last year I delved into motion graphics and worked on a few TV and cinema commercials and this year I have been teaching animation at the local TAFE which has been a blast.
I have had an interest in animation since I was a kid and can remember animating plasticine and Lego in my teens, using a super-8 movie camera. A bit over ten years ago I discovered 3D animation and had some of my work published in guides for Blender, including writing two chapters for the official guide. I was also technical editor on another Blender guide book.
Here's an animation I made of a matchstick stand-up comedian, about eight years ago...
The opportunity to teach animation has been amazing.
Soooo, anyway, that's why I haven't been blogging or making plein air painting videos.
What I do hope to do, one day, is to take the iPad out into the field, and do some digital plein air sketches and paintings.
Thursday, December 31, 2015
iPad finger-paintings
I received an iPad from the family for Christmas and just had to have a go at finger painting.
I downloaded an app called Procreate as I had seen this before in the (in)famous, viral, Morgan Freeman finger-painting video, then messed around to see what I could do with it.
At less than $10 Australian, it's an astonishingly capable program that would give Photoshop a run for its (considerable and never-ending) money if it was ever available on the desktop.
I've uploaded a video of my first fumblings in Procreate. Don't judge the program by my efforts, though.
I downloaded an app called Procreate as I had seen this before in the (in)famous, viral, Morgan Freeman finger-painting video, then messed around to see what I could do with it.
At less than $10 Australian, it's an astonishingly capable program that would give Photoshop a run for its (considerable and never-ending) money if it was ever available on the desktop.
I've uploaded a video of my first fumblings in Procreate. Don't judge the program by my efforts, though.
Friday, November 6, 2015
New video graphics tutorial - Lens Flare
My other blog is currently undergoing redevelopment so I'll post this here for now.
I downloaded Motion 5 a few months ago and one of the first projects I used it for required lens flare effects. Motion 5 only ships with a very simple, two-dimensional flare generator, so I had to find ways to make the desired effect myself.
I muddled through, learning Motion 5 as I went, and ended up with something half-decent, but it was an impractical way to achieve it so I set about finding a better way.
I banged my head against it for a couple of weeks and eventually, after several false but promising starts, I stumbled across Parameter Behaviours and unlocked the secret I'd been searching for.
I just uploaded a video tutorial explaining the building blocks of this method and hope it proves useful for others trying to solve the same problem.
Apple Motion 5 Lens Flare Effect Tutorial
I downloaded Motion 5 a few months ago and one of the first projects I used it for required lens flare effects. Motion 5 only ships with a very simple, two-dimensional flare generator, so I had to find ways to make the desired effect myself.
I muddled through, learning Motion 5 as I went, and ended up with something half-decent, but it was an impractical way to achieve it so I set about finding a better way.
I banged my head against it for a couple of weeks and eventually, after several false but promising starts, I stumbled across Parameter Behaviours and unlocked the secret I'd been searching for.
I just uploaded a video tutorial explaining the building blocks of this method and hope it proves useful for others trying to solve the same problem.
Apple Motion 5 Lens Flare Effect Tutorial
Labels:
digital art,
lens flare,
motion 5,
motion graphics,
step-by-step,
tutorial,
video
Tuesday, September 15, 2015
Malcolm Turnbull - another caricature
Don't forget to visit my new blog.
Malcolm Turnbull
Original 1000x1000px
Digital Caricature
© Andy Dolphin
Original 1000x1000px
Digital Caricature
© Andy Dolphin
Malcolm Turnbull - digital caricature
Following a tumultuous afternoon and evening in Australian politics, I've posted this over on my new Andy Dolphin blog.
Malcolm Turnbull
Original 1000x1000px
Digital Caricature
© Andy Dolphin
Original 1000x1000px
Digital Caricature
© Andy Dolphin
Saturday, August 16, 2014
Treasurer's poor apology
If you're not into politics, feel free to skip down to the picture.
Federal Treasurer Joe Hockey has a had a bad week.
Tasked with the job of a selling a budget no one likes, Mr Hockey decided to dismiss the concerns of "the poor" by saying they won't much be affected by a rise in the fuel excise, because they don't drive cars anyway.
He went on to describe the fuel excise as a progressive tax, and became possibly the first treasurer in history to not know what "progressive tax" means. In fact, he might be the first high-school graduate in history to not know what progressive taxation is - assuming he graduated.
Challenged over his insensitivity, he dug in his heels and said the statistics backed him up. Unfortunately, he couldn't find any actual people who would back him up, not even among his closest workmates, and eventually began to realise he might need to give up and say "sorry".
And say sorry he did. Although, reading the full transcript of his on-air apology, it mostly seems like he's sorry people noticed that he's completely out of touch with the needs and concerns of low-income Australians.
If he wants to remain as Treasurer, he really should have apologised for not understanding basic tax philosophy.
Anyway, that was just a long explanation of why I felt compelled to do another Joe Hockey caricature.
Federal Treasurer Joe Hockey has a had a bad week.
Tasked with the job of a selling a budget no one likes, Mr Hockey decided to dismiss the concerns of "the poor" by saying they won't much be affected by a rise in the fuel excise, because they don't drive cars anyway.
He went on to describe the fuel excise as a progressive tax, and became possibly the first treasurer in history to not know what "progressive tax" means. In fact, he might be the first high-school graduate in history to not know what progressive taxation is - assuming he graduated.
Challenged over his insensitivity, he dug in his heels and said the statistics backed him up. Unfortunately, he couldn't find any actual people who would back him up, not even among his closest workmates, and eventually began to realise he might need to give up and say "sorry".
And say sorry he did. Although, reading the full transcript of his on-air apology, it mostly seems like he's sorry people noticed that he's completely out of touch with the needs and concerns of low-income Australians.
If he wants to remain as Treasurer, he really should have apologised for not understanding basic tax philosophy.
Anyway, that was just a long explanation of why I felt compelled to do another Joe Hockey caricature.
Friday, July 4, 2014
Clive Palmer digital caricature
Considered by some to be the current leader of the Australian Parliament, larger-than-life MP Clive Palmer is the subject of my latest caricature sketch.
Despite some obvious features, Mr Palmer was surprisingly difficult to caricature.
This isn't exactly a finished piece, but it will do for now.
Before copying, please read the copyright details at the bottom of the sidebar.
Clive Palmer MP
Digital caricature sketch.
Original 1000x1000px
Original 1000x1000px
© 2014, Andy Dolphin
This isn't exactly a finished piece, but it will do for now.
Before copying, please read the copyright details at the bottom of the sidebar.
Saturday, June 21, 2014
Dr Oz digital caricature
Dr Oz in the headlights
Digital caricature sketch.
Original 830x975px
Original 830x975px
© 2014, Andy Dolphin
After reading a few recent news reports from the US, I quickly knocked up this preliminary caricature sketch of TV personality and cardiothoracic surgeon, Dr Oz.
Nicknamed "America's Doctor", Dr Oz found himself in front of US Senator Claire McCaskill, and facing some heavy questioning about his enthusiastic promotion of "miracle" weight loss products on his show.
Video of the doctor's testimony resulted in some "roo in the headlights" moments ("deer in the headlights" moments, if you're in the US. Others can insert their own local variant.) as the much-adored surgeon tried to answer the Senator's questions.
Those moments were the inspiration for me to finally caricature Dr Oz, something I've been planning for a while.
NOTE: Permission is NOT granted to use this image for any purpose. Sorry.
Wednesday, May 14, 2014
Australian Federal Budget 2014
I think this pretty much sums up community sentiment from last night's federal budget.
Joe Hockey
Digital caricature.
Original 1700x2060px
Original 1700x2060px
© 2014, Andy Dolphin
This was a relative "quickie", taking a little under three hours from start to finish. I might spend some time refining it, one day.
As always, if you wish to use this image online, for non-commercial purposes, please remember to include a link back here. For any other purpose please ask in the comments or contact me at adolphin@westnet.com.au
Sunday, February 9, 2014
400-Day Clock Digital Still Life
I was playing around this afternoon trying to assemble an interesting still life setup using one of our recently-acquired dome clocks.
I don't have a lot of useful ornaments or bric-a-brac to populate a still life, and February is a dreadful time to go looking for colour around the garden, but I did find a petunia that was still holding onto some flowers. Using the still-life stand I built last month, I added a few small vases and even some lemons and got to work arranging.
I spent hours trying different arrangements and lighting, taking photos as I went. With no time left to start an oil painting, I did this digital painting of a close-up of the clock pendulum.
I don't have a lot of useful ornaments or bric-a-brac to populate a still life, and February is a dreadful time to go looking for colour around the garden, but I did find a petunia that was still holding onto some flowers. Using the still-life stand I built last month, I added a few small vases and even some lemons and got to work arranging.
I spent hours trying different arrangements and lighting, taking photos as I went. With no time left to start an oil painting, I did this digital painting of a close-up of the clock pendulum.
400-day dome clock pendulum
Digital painting
Digital painting
© 2014, Andy Dolphin
Monday, December 9, 2013
Morgan Freeman - finger painting or fake?
If you're into digital art, and if you haven't been hiding in a cave for the last week, you will have seen the hyper-realistic "finger painting" of actor Morgan Freeman.
Apparently artist Kyle Lambert, using Procreate software, created a finger-painting on an iPad that is so realistic it is indistinguishable from the celebrity photo it was copied from.
It's all over social media, and even mainstream news, with the obvious question now being "Real or Fake?".
Not one to turn my back on a controversy, I just have to bite. I can't help it, it's in my genes. And yes, this will be long.
EDIT: The short version:
I think this is probably real except that, perhaps, Photoshop was used in some way during the process, if only in a supporting role. I certainly don't see it as impossible - assuming the hardware and software are technically capable.
Read on if you want the long version...
Before I begin, let me say that I don't own an iPad. I thought about getting one as a handy-dandy, full-colour sketch tool but everything I've read about them suggests that painting on one is slightly less gratifying than shoving an old kindergarten crayon around with your foot.
Well, perhaps not that bad but the device works on finger gestures so, unless you-re blessed with literally a handful of pressure-sensitive needle-point digits, it's hardly a precision instrument (yes, there are pens available, but the claim being made here is about finger-painting). Of course, as with all technologies, improvements are made with each generation and developers continue to create better software solutions to exploit any benefits the device might offer. When it comes to the digital world, people should have learned a long time ago not to make blanket statements about what's not possible.
So maybe I need to get myself updated on what can be done with an iPad these days.
Promoters of the Morgan Freeman "finger painting" would have us believe that the iPad's time has arrived and that, for less than $7, and a 54Mb download, you could have a painting tool that rivals Photoshop.
But can you really do this with your fingers?
The jury may still be out on how Lambert actually created the piece that's being touted as an amazingly life-like finger-painting, but the evidence against it being done entirely in one cheap app on an iPad is compelling.
The image is so accurate there are suggestions around social media that the artist simply started with the original photo by Scott Gries, and "unpainted" it, slowly reducing detail and deleting colour until there was nothing left, and then reversed the video to make it look like it was built from scratch.
While that seems feasible, I don't think it's necessarily the only way this could have been done (update: after some more thought, I actually think this would be no easier than just painting from scratch). Plus, despite claims by some detractors, the Lambert image is not a pixel-perfect copy of the original photo.
When overlaid at full-size in Photoshop, there are notable shifts when the top layer is switched on and off. The most noticeable deformities are around the subject's right eye (you can just see it by using the slider in the small image at this blog). That said, the finger-painting is as good as 100% accurate at the macro level.
But this is a digital image and that opens up other possibilities that don't entirely dismiss the claim that it was created from scratch. For example, with enough zoom, down to pixel level, it would be possible to simply copy every pixel, one at a time, from start to finish. It would be time consuming but at a finished size 740,000 pixels in total, and if my maths is right, it would take around 600 hours to complete at the rate of one pixel every few seconds.
Note that large areas of the background could easily be filled in single passes and adjoining areas blended with painting tools. That's probably hundreds of thousands of pixels that don't have to be painted individually. This makes the author's claim of 200 hours work look like a very distant possibility, even one pixel at a time. No one's claiming it was done that way, and the video suggests otherwise, but it demonstrates the possibility of completing the piece from scratch within a realistic time frame.
Some people seem gobsmacked that it's even possible to paint photo-realistically, but I am not so dismissive of the notion that the image could have been created from scratch. Chuck Close was doing it 30 years ago - with real paint! I even dabbled myself, back in my airbrushing days.
Adding detail to an image is trivial, if time-consuming, in the digital age. Even my simple caricatures of Tony Abbott and Wilson Tuckey have some level of "realistic" detail such as pores and sweat beads, and they were completed in around 10 hours each, including the underlying caricaturing process. And they were done from scratch with no tracing, no photo manipulation and no photo sampling. Plus, caricaturing and digital painting were very new to me when I did those. There are people out there with much better Photoshop skills than I possess. Imagine what they could do with a high-quality source photo and 200 spare hours. In fact, you may not need to imagine it, Kyle Lambert may well have demonstrated it.
I think it's possible. I don't even think it's difficult. Boring perhaps. Mind-numbingly boring. But possible, with time.
One area of concern is that the video of the painting process shows major features being placed early and never substantially adjusted as the painting progressed, which would suggest the image was traced - but the original photo is not shown. If the photo wasn't traced in any way, it's an astonishing achievement that would likely have James Randi waving a million dollars around for a repeat performance under controlled conditions - and a lot of social media commentators eating their hats. Unless adjustments disappear when 200 hours of painting is squeezed into a few minutes of video.
So, was it traced?
Lambert told Gizmodo "...at no stage was the original photograph on my iPad or inside the Procreate app. Procreate documents the entire painting process, so even if I wanted to import a photo layer it would have shown in the video export from the app."
Forgive me for thinking that answer would be right at home in any parliament, anywhere in the world. It is sufficiently vague as to be of little use at all.
Where was the original photograph? How was it used?
Is it possible, for example, to plug the iPad into a computer and have the iPad screen image overlay an image in Photoshop. This way you could effectively use the iPad as a Cintiq-style drawing tablet whilst watching the tracing action on the computer monitor. Doing it this way, both claims - that the image was painted on the iPad and that the original photo was never on there - could be true.
But is this possible? I don't have an iPad to try it out so I don't know.
One thing's for sure, if this is possible, it might answer some of the questions being asked about the finger-painting image's metadata, which appears only to list Photoshop as the software used in its creation and which also, apparently, lists metadata from the Gries photo in the history of the image's creation. Was the Gries photo in Photoshop, being traced, and were Procreate layers transferred to Photoshop as painting progressed?
When I create detailed colour caricatures in Photoshop, I tend to use quite a few layers. I can't imagine how many layers I'd use to reach the level of detail we're talking about here. 295 maybe?
I'll reserve my opinion on how this was done but it does seem, from looking at the metadata alone (first created in Photoshop CS5, Mac, in 2011), that there's much more to this story than we're being told from those in the know. I don't necessarily think anyone's lying, but there might be a few important details that haven't been mentioned - yet.
Although, the claim on the Youtube channel where the video is posted does say the image was created using "only a finger, an iPad Air and the app Procreate" - and I think there is some plausible doubt about that.
If this sort of thing interests you at all then you may also like to read more about the metadata at Sebastian's Drawings and The Hacker Factor Blog. Though I should say that while I find their information interesting, I don't entirely agree with the conclusion about this being merely a manipulated photo - unpainted and played back in reverse. But it will explain why I think it could take 295 layers to get the job done properly.
Does it even matter?
I suppose it only matters if you are compelled, on the basis of this news, to buy something that might not quite be capable of doing what you thought it could do. But if the image was actually produced on the iPad, despite contradictory evidence in the metadata, and if it was done in one app using only fingers, then the software is clearly more capable than a kindergarten crayon.
If this level of control and detail is now possible - with fingers - that would be a story even if we knew exactly how the results were achieved.
If this can be done on an iPad with a piece of $7 software and a finger, I'd consider buying an iPad tomorrow. But for me, there are too many questions that need to be answered and I'm not about to buy an iPad to find the answers.
Apparently artist Kyle Lambert, using Procreate software, created a finger-painting on an iPad that is so realistic it is indistinguishable from the celebrity photo it was copied from.
It's all over social media, and even mainstream news, with the obvious question now being "Real or Fake?".
Not one to turn my back on a controversy, I just have to bite. I can't help it, it's in my genes. And yes, this will be long.
EDIT: The short version:
I think this is probably real except that, perhaps, Photoshop was used in some way during the process, if only in a supporting role. I certainly don't see it as impossible - assuming the hardware and software are technically capable.
Read on if you want the long version...
Before I begin, let me say that I don't own an iPad. I thought about getting one as a handy-dandy, full-colour sketch tool but everything I've read about them suggests that painting on one is slightly less gratifying than shoving an old kindergarten crayon around with your foot.
Well, perhaps not that bad but the device works on finger gestures so, unless you-re blessed with literally a handful of pressure-sensitive needle-point digits, it's hardly a precision instrument (yes, there are pens available, but the claim being made here is about finger-painting). Of course, as with all technologies, improvements are made with each generation and developers continue to create better software solutions to exploit any benefits the device might offer. When it comes to the digital world, people should have learned a long time ago not to make blanket statements about what's not possible.
So maybe I need to get myself updated on what can be done with an iPad these days.
Promoters of the Morgan Freeman "finger painting" would have us believe that the iPad's time has arrived and that, for less than $7, and a 54Mb download, you could have a painting tool that rivals Photoshop.
But can you really do this with your fingers?
The jury may still be out on how Lambert actually created the piece that's being touted as an amazingly life-like finger-painting, but the evidence against it being done entirely in one cheap app on an iPad is compelling.
The image is so accurate there are suggestions around social media that the artist simply started with the original photo by Scott Gries, and "unpainted" it, slowly reducing detail and deleting colour until there was nothing left, and then reversed the video to make it look like it was built from scratch.
While that seems feasible, I don't think it's necessarily the only way this could have been done (update: after some more thought, I actually think this would be no easier than just painting from scratch). Plus, despite claims by some detractors, the Lambert image is not a pixel-perfect copy of the original photo.
When overlaid at full-size in Photoshop, there are notable shifts when the top layer is switched on and off. The most noticeable deformities are around the subject's right eye (you can just see it by using the slider in the small image at this blog). That said, the finger-painting is as good as 100% accurate at the macro level.
But this is a digital image and that opens up other possibilities that don't entirely dismiss the claim that it was created from scratch. For example, with enough zoom, down to pixel level, it would be possible to simply copy every pixel, one at a time, from start to finish. It would be time consuming but at a finished size 740,000 pixels in total, and if my maths is right, it would take around 600 hours to complete at the rate of one pixel every few seconds.
Note that large areas of the background could easily be filled in single passes and adjoining areas blended with painting tools. That's probably hundreds of thousands of pixels that don't have to be painted individually. This makes the author's claim of 200 hours work look like a very distant possibility, even one pixel at a time. No one's claiming it was done that way, and the video suggests otherwise, but it demonstrates the possibility of completing the piece from scratch within a realistic time frame.
Some people seem gobsmacked that it's even possible to paint photo-realistically, but I am not so dismissive of the notion that the image could have been created from scratch. Chuck Close was doing it 30 years ago - with real paint! I even dabbled myself, back in my airbrushing days.
Adding detail to an image is trivial, if time-consuming, in the digital age. Even my simple caricatures of Tony Abbott and Wilson Tuckey have some level of "realistic" detail such as pores and sweat beads, and they were completed in around 10 hours each, including the underlying caricaturing process. And they were done from scratch with no tracing, no photo manipulation and no photo sampling. Plus, caricaturing and digital painting were very new to me when I did those. There are people out there with much better Photoshop skills than I possess. Imagine what they could do with a high-quality source photo and 200 spare hours. In fact, you may not need to imagine it, Kyle Lambert may well have demonstrated it.
I think it's possible. I don't even think it's difficult. Boring perhaps. Mind-numbingly boring. But possible, with time.
One area of concern is that the video of the painting process shows major features being placed early and never substantially adjusted as the painting progressed, which would suggest the image was traced - but the original photo is not shown. If the photo wasn't traced in any way, it's an astonishing achievement that would likely have James Randi waving a million dollars around for a repeat performance under controlled conditions - and a lot of social media commentators eating their hats. Unless adjustments disappear when 200 hours of painting is squeezed into a few minutes of video.
So, was it traced?
Lambert told Gizmodo "...at no stage was the original photograph on my iPad or inside the Procreate app. Procreate documents the entire painting process, so even if I wanted to import a photo layer it would have shown in the video export from the app."
Forgive me for thinking that answer would be right at home in any parliament, anywhere in the world. It is sufficiently vague as to be of little use at all.
Where was the original photograph? How was it used?
Is it possible, for example, to plug the iPad into a computer and have the iPad screen image overlay an image in Photoshop. This way you could effectively use the iPad as a Cintiq-style drawing tablet whilst watching the tracing action on the computer monitor. Doing it this way, both claims - that the image was painted on the iPad and that the original photo was never on there - could be true.
But is this possible? I don't have an iPad to try it out so I don't know.
One thing's for sure, if this is possible, it might answer some of the questions being asked about the finger-painting image's metadata, which appears only to list Photoshop as the software used in its creation and which also, apparently, lists metadata from the Gries photo in the history of the image's creation. Was the Gries photo in Photoshop, being traced, and were Procreate layers transferred to Photoshop as painting progressed?
When I create detailed colour caricatures in Photoshop, I tend to use quite a few layers. I can't imagine how many layers I'd use to reach the level of detail we're talking about here. 295 maybe?
I'll reserve my opinion on how this was done but it does seem, from looking at the metadata alone (first created in Photoshop CS5, Mac, in 2011), that there's much more to this story than we're being told from those in the know. I don't necessarily think anyone's lying, but there might be a few important details that haven't been mentioned - yet.
Although, the claim on the Youtube channel where the video is posted does say the image was created using "only a finger, an iPad Air and the app Procreate" - and I think there is some plausible doubt about that.
If this sort of thing interests you at all then you may also like to read more about the metadata at Sebastian's Drawings and The Hacker Factor Blog. Though I should say that while I find their information interesting, I don't entirely agree with the conclusion about this being merely a manipulated photo - unpainted and played back in reverse. But it will explain why I think it could take 295 layers to get the job done properly.
Does it even matter?
I suppose it only matters if you are compelled, on the basis of this news, to buy something that might not quite be capable of doing what you thought it could do. But if the image was actually produced on the iPad, despite contradictory evidence in the metadata, and if it was done in one app using only fingers, then the software is clearly more capable than a kindergarten crayon.
If this level of control and detail is now possible - with fingers - that would be a story even if we knew exactly how the results were achieved.
If this can be done on an iPad with a piece of $7 software and a finger, I'd consider buying an iPad tomorrow. But for me, there are too many questions that need to be answered and I'm not about to buy an iPad to find the answers.
Thursday, September 19, 2013
Colin Barnett - AAA-rated caricature?
With the news today the Western Australian state budget has been so badly managed that our AAA credit rating has been downgraded, I thought I should repost a caricature I drew a few weeks ago.
Colin's a popular boy today.
Colin's a popular boy today.
Colin Barnett
Digital caricature. 580x680px
© 2013, Andy Dolphin
Thursday, September 12, 2013
Front page contest
With counting from last weekend's election continuing in our electorate of O'Connor, I scored the front page of the Great Southern Weekender today.
With the retirement of single-term politician Tony Crook, who wrestled the seat from long-time MP Wilson Tuckey in 2010, the contest this year was between two political newcomers.
Chub Witham stood for the Nationals and Rick Wilson for the Liberals. Eleven Candidates ran in the seat this year but Witham and Wilson were the only candidates who stood any realistic chance of winning. And now it's down to the wire, although it seems likely the Liberals will take back the seat they held for decades.
Anyway, I sat up late for two nights this week and came up with this...
On the first evening, I focussed on doing a caricature of Rick Wilson, as he appeared to be the more-difficult of the pair to capture. At that point, I had no idea what the theme of the finished illustration would be, or who would even need to be in it as it was possible the situation could change before deadline. So this first caricature was mostly an exercise in getting a likeness, just in case (note, if you search for him, he doesn't look much like his red-haired campaign photo in real life).
As it turned out, I had to simplify this drawing the following evening, when I drew Witham and completed the piece, as I wouldn't have had time to do the whole illustration to this level of finish. So I did the Chub Witham face, simplified this one and then plonked them together on a page and drew the bodies around them, using a front-page template as a guide.
Once I had the contest theme worked out, I had to change Wilson's happy expression to suit.
I am Production Manager at the Weekender, by the way.
With the retirement of single-term politician Tony Crook, who wrestled the seat from long-time MP Wilson Tuckey in 2010, the contest this year was between two political newcomers.
Chub Witham stood for the Nationals and Rick Wilson for the Liberals. Eleven Candidates ran in the seat this year but Witham and Wilson were the only candidates who stood any realistic chance of winning. And now it's down to the wire, although it seems likely the Liberals will take back the seat they held for decades.
Anyway, I sat up late for two nights this week and came up with this...
Witham vs Wilson
Digital caricature.3400x2600px
© 2010, Andy Dolphin
On the first evening, I focussed on doing a caricature of Rick Wilson, as he appeared to be the more-difficult of the pair to capture. At that point, I had no idea what the theme of the finished illustration would be, or who would even need to be in it as it was possible the situation could change before deadline. So this first caricature was mostly an exercise in getting a likeness, just in case (note, if you search for him, he doesn't look much like his red-haired campaign photo in real life).
Rick Wilson
Digital caricature.1900x1700px
© 2010, Andy Dolphin
As it turned out, I had to simplify this drawing the following evening, when I drew Witham and completed the piece, as I wouldn't have had time to do the whole illustration to this level of finish. So I did the Chub Witham face, simplified this one and then plonked them together on a page and drew the bodies around them, using a front-page template as a guide.
Once I had the contest theme worked out, I had to change Wilson's happy expression to suit.
I am Production Manager at the Weekender, by the way.
Sunday, September 1, 2013
Stephen Fry - digital caricature
I was sitting at the computer lazily flipping through blog posts from a range of people on a range of topics and got bored.
Somewhere in that bunch of blogs was a picture of Stephen Fry, described on Wikipedia as an English actor, screenwriter, author, playwright, journalist, poet, comedian, television and radio presenter, film director, activist, and board member of Norwich City Football Club.
Stephen has a face that might best be described as "a gift for cartoonists", so I decided to accept the gift and do a caricature. I searched for a few more images, to get a better feel for his features, and then spent about two hours doodling around in Photoshop until I got this...
Somewhere in that bunch of blogs was a picture of Stephen Fry, described on Wikipedia as an English actor, screenwriter, author, playwright, journalist, poet, comedian, television and radio presenter, film director, activist, and board member of Norwich City Football Club.
Stephen has a face that might best be described as "a gift for cartoonists", so I decided to accept the gift and do a caricature. I searched for a few more images, to get a better feel for his features, and then spent about two hours doodling around in Photoshop until I got this...
Stephen Fry
Digital caricature. 800x1200px
© 2013, Andy Dolphin
I wanted to go for more distortion that I usually do and I think I've managed it. I also wanted to keep it sketchy instead of going for the "airbrushed realism" I normally aim for.
Ultimately, I'd like to be able to do one of those caricatures that barely looks human and yet, somehow, looks exactly like the subject. Something like Russ Cook's astonishingly lifelike drawing of Hugh Laurie. It's a skill that's going to take some developing though.
UPDATE:
I kept fidgeting, to see if I could push this a little further by cutting and shifting and distorting and reshaping and ended up with a "sack of potatoes"...
Stephen Fry 2
Digital caricature. 800x1200px
© 2013, Andy Dolphin
Lowlands Splash - digital painting video
A while ago I promised to upload a digital painting tutorial and today it's finally done.
I recorded this over a month ago but it's taken me a while to do the voice over and editing. Anyway, here it is.
This painting is based on a section taken from a plein air seascape oil painting I did at the start of the year.
NOTE: As I always say, you can watch it here on the blog but I'd recommend going to Youtube and viewing it at full size (480p).
It's a pretty simple sketch and is unlikely to win any digital painting awards anytime soon - but it only took around 45 minutes to throw together one evening. Another hour or so of tightening up and adjustment could turn it into something special.
Thanks must go to Chris Wahl who has made a heap of Photoshop Brushes available for download from his Art Brushes blog.
Lowlands Splash.
Digital painting.
© Andy Dolphin
Digital painting.
© Andy Dolphin
I recorded this over a month ago but it's taken me a while to do the voice over and editing. Anyway, here it is.
This painting is based on a section taken from a plein air seascape oil painting I did at the start of the year.
NOTE: As I always say, you can watch it here on the blog but I'd recommend going to Youtube and viewing it at full size (480p).
It's a pretty simple sketch and is unlikely to win any digital painting awards anytime soon - but it only took around 45 minutes to throw together one evening. Another hour or so of tightening up and adjustment could turn it into something special.
Thanks must go to Chris Wahl who has made a heap of Photoshop Brushes available for download from his Art Brushes blog.
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